Of the hundreds of drinking games I have played, King’s Cup is probably my favourite.
As with most drinking games though, the rules for this game are something of a mystery to most. Firstly because if they play it right, they tend to forget them, but also because everyone has their one little version of it. Now I don’t really claim to be an expert, but other people do tend to enjoy my version of things.
The biggest thing people have against Kings, is that it can very easily become a lopsided affair. Three people get wasted while the rest waste their time, or everything just derails. The rules we play with is structured so that everyone is involved and everything can be hilarious.
Players sit around a deck of cards, taking turns (clockwise) to take a card and follow the action dictated by the card.
Use 1 deck for 4-6 players.
Use 2 decks for 6-10 players.
For more than 10 players, rather play 2 separate games.
Spread cards out in a circle around an empty class (The King’s Cup). Cards must be overlapping.
Starting with the winner (or as some would call him/her, the loser) of the previous round, draw a card, declare it to the players and do what it tells you to. Place used card face-up on table, unless it’s a keep-card, which you keep for a while. Move to next player. (First person to break the circle takes a penalty drink)
Although some people play it with shots, I’ve found everyone gets waaay too wasted too soon. Rather just play with sips from your drink.
- Ace – Rule Card
- Player gets to make a rule that is valid for the rest of the game
- Rule may not be aimed at only one person (If I drink, everyone has to drink / Whenever someone drinks, Sally drinks / Peter is not allowed to speak / Etc… ) – – Logically, should this game be played at a bachelor’s party, this clause falls away.
- Rule may not cancel a previous rule out – The confusion is part of the fun
- Should a rule be broken, a penalty shot/sip has to be taken
- For examples of fun rules, see below.
- 2 is for you
- Nominate any other player to drink
- 3 is for me
- Player drinks
- 4 is for whores
- All the ladies drink
- Should there be no girls in the game, then “Four’s the Floor!”, and the last player to touch the floor, drinks.
- 5 – Rock Paper Scissors (because “5’s alive” is stupid)
- The “weapon” played by most players, is out (so 1 rock, 3 papers and 2 scissors – everyone who played paper is out/safe)
- In the event of a tie, the odd one out is out (1 rock, 2 papers, 2 scissors – rock is out/safe)
- Play again, until only 2 players are left, the normal rules apply. Loser drinks.
- 6 is for dicks
- All the men drink
- Should there be no dudes in the game, “Six is sexy” – Everyone makes a “sex noise” and by popular vote, the worst noise loses, and player has to drink.
- Count, player who drew the cards starts at 1, moving clockwise
- Players aren’t allowed to say the word “seven” or multiples of 7. So 7, 14, 17, 21, 27, 28 etc are forbidden.
- Instead of the forbidden number, player makes ANY sound (can even be a word or another number), and play switches direction.
- First player to say forbidden or wrong number, or takes longer than 5 seconds to say the right one, or speaks out of turn, loses and has to drink.
- 8‘s a date/mate
- Player picks a date to drink with them.
- Only one penalty sip, not whole round/game
- 9 bust a rhyme
- Player picks a word (not orange, silver or purple for obvious reasons) and, moving clockwise, players have to say a word that rhymes with that word
- The first player to repeat a word, say a word that doesn’t exist or take longer than 5 seconds to answer, drinks.
- 10 is Categories
- Exactly like 9, except player chooses a category, say for instance car makes, cigarette brands, magazines etc. starting with the player, name an example of that category until someone repeats or falters. Loser drinks.
- Jack – Master of thumbs / Viking Card
- Lick and stick the card to your forehead. If it falls, drink and put it back
- Card is active until next Jack is drawn
- Playing at a table? Then ‘Master of thumbs’
- Any time the Master of Thumbs places his thumb on the table, everyone has to do the same. Last to do so, drinks
- Not playing at a table? The “Viking Card”
- Any time the card holder puts his Viking helmet on (signified by holding his fingers like horns to his head), all players must start rowing the boat (mimic a rowing action). Last person to row, drinks.
- NB: Only a dick plays his Thumb/Viking move more than once in a turn
- Queen – The Quiz Card
- Player states a fact about him/herself. This can be truth or a lie.
- Everyone who thinks it’s true, raise your hand – If you think it’s false, keep your hand down
- For everyone that guessed correctly, the player drinks a sip. Everyone that was wrong, take a sip for every wrong person.
- Say the fact was true. 3 guessed it is true, 2 guessed it’s false. The player who drew the card has to drink 3 sips, while each player who said false, has to drink 2.
Many people ask me why I don’t play “Queen of Questions” with this card. Well, coz it got boring, plus with this version you actually get to know people…
- King‘s Contribution
- Player who draws the king, fills a quarter of the King’s Cup with his own drink
- Place card face up on top of the cup (to keep track of how many Kings have been played)
- Last King to be drawn, fills up the cup, and player has to down the drink.
- This also ends the game, all rules are reset.
- Everyone gets to go pee, refill, get snacks and get ready for the next round.
- JOKER (If you decide to play with it)
- Player tells a joke
- Plays like the Queen card, except with laughter. If you laugh, you’re “wrong”, if you don’t laugh, you’re “right” (so player takes a sip for every person who didn’t laugh, while laughers drink for every person who laughed with them)
At first glance this can look quite confusing, but trust me, after one round everyone has the general idea. It’s even easier if at least one person knows the rules.
Speaking of rules, here area a few of my favourite ones when drawing an Ace:
- No smiling/laughing
- No teeth (Not allowed to show teeth. At all.)
- Everyone must be addressed by their name/surname. Player MUST use the person’s name when talking to him/her.
- Names shift – Like previous one, but every players name shifts a player or 3 to the left/right. So Sarah will now be called John and has to react to John. If she doesn’t, she drinks. If she’s called Sarah and reacts, she drinks. If a player calls her by the wrong name (Sarah), that player drinks.
- No elbows on table
- No pointing
- No allowed to say a person’s name (especially evil if the no pointing rule is in place)
- Not allowed to say “me, I, my, mine”
- Not allowed to say the words DRINK / DRANK / DRUNK (this one is really evil)
- Before drinking, you have to say *insert tongue twister here*
- Players are not allowed to drink for themselves. They still have to drink, but have to be fed by the player next to them.
- No swearing
- MUST swear in every sentence
- Must end every sentence with a phrase (in my pants / while masturbating / to fuck your mom / etc…)
There are hundreds of awesome rules to make, especially when you follow them with even crazier rules. Remember, if a player breaks a rule unnoticed, it’s your fault. Make sure you are vigilant and point out transgressors.
There you go, easy right? For the fun of it, mix things up sometimes. Play 4’s the floor and 6 is sexy even though there are ladies and gents present. Make 5 a social card where everybody just drinks… As long as everyone plays by the same rules, and at least tries to focus on the game, it will be fun.
Let me know how your game of Kings went… Or better yet, invite me over to play with you.
And seriously, don’t drink and drive.